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Mechanically rpg maker isnt a great engine but besides that fact the art side you using the rpg maker premade assets is quite lackluster. The controls themselves felt uninteresting and very basic with not much room. Providing a rotate tool for the sprite would be nice. and no colision box movement for the player but thats and engine problem. 
I think upgrade from rpg maker start using a more dynamic engine to create your games you are holding yourself back on this by staying with it. 

Thanks for giving my game a try, and nice thoughtful feedback! 

It seems like your main problem is the engine.

I have lots of reasons to use RPG Maker, one of the main concerns is that I have limited time and resources to learn game making, so the engine I used when I was little is the engine I choose.

However, I politely disagreed with your conclusion that you think the engine is holding me back, since I believe I can achieve most of the things I want with this engine for now.

I am open to suggestions and looking for a new engine that I can try that fits some of my current limiting conditions. Thank you.