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The design is trying to juggle a lot and the slippery physics don't help. There is a nice experience here that's definitely fit for speedrunning types and very perseverant folks who would be willing to deal with that combat. I don't want to be too down as there is fun to be had here, it's just the constant restarting really got on my nerves - especially with the player-hostile message on the screen. This was a very good use of these sorts of assets that could be refined into something smoother to play.

I 100% agree, its why I left the cheeky "being able to rewind whilst in death screen" mechanic so you can cheat death but I forgot to add it to the death screen message.

Rewinding in a momentum game kinda breaks the flow and makes it harder to play, and yeah dying happens alot its why its a shortish game unless you rewind death.

Thanks for the feedback, and thanks for playing!