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Way to convey a narrative through mechanics. Well done! Hooked me with the art style and kept me with the spooky atmosphere later. The last level is harrowing. I wish you'd have made it a little clearer that the ending of level 3 was actually the intended ending of the game and not just a game over screen with no checkpoint. A simple "The End" on the screen with the replay button would've done it. Like this, I kinda felt like it just ended because I personally didn't play well enough.