Really cool direction on loop, lots of potential for this to be explored further past the gamejam. The artstyle was really nice and the music was great. It definitely gets tough really quick, especially with all the ammo draining curses. Had a few runs where I was getting about 6-7 nails to shoot before waiting for a reload due to the frequency of ammo draining curses.
Viewing post in Nail Reborn jam comments
Thank you very much for your feedback! I agree, there are some balance issues. I think the problem is too much randomness. I have an idea how to develop a system where the player will be given curses in a better sequence. But for now, I'm more interested in whether the concept has the right to life using such loops. I would really like to develop this idea further.