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This was really neat!  I liked the core idea of applying a looping series of conditions that you yourself can add to! I do think it could use a little more refinement, as I found myself running out of ammo constantly even if I dumped all of my curses in nail increases. I also want to commend the art direction, I haven't seen a game that looks like this one, and I think the scratchy pixel models add a lot of charm! Nice work!

Thanks for playing the game and the feedback! I completely agree, I also noticed some problematic points with the balance. One of the key problems now is the completely random drop of curses. Maybe they should be split into different categories and given to the player gradually. Because now it is easy to ruin the game with the wrong choice based on random :/