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(+1)

Deceptively deep and well thought out, but yeah my only trouble was that the zombies are too strong early on, and building was kind of tough to do without placing the walls facing the wrong way...

I also think the trees' foliage sprite needs to be a different color or more saturated or something; I get you were going for a desaturated / grimy look but the trees kind of blend in with the ground and make it hard to tell what's what sometimes.

Also random idea but I feel like this would be the perfect game for an animal sidekick of some kind . . . it fends off the zombies while you build, etc. I thought that was what the tutorial dogs might be but I guess not, haha.

Anyways cool game, yeah I hope you can replace the menu images with something that fits the game better (maybe a better title too?); best of luck with developing this further!

(+1)

yeah I didn’t get any play testing in and ran out of time to balances things properly. I hope to fine an artist to help me make games in the future. Also doors should always place the right way as long as they’re placed towards a wall and the direction of walls are random because they are blocks so direction doesn’t matter. But placing down things hard as you don’t know where there going to be place with the lack of a ghost building. If I add an animal side to kick, it would be a dog in a bear trap who you can save. Thank you very much for playing my game and for the feedback.