It feels weird to judge these games as a rhythm musician (bassist, not drummer). Some of these patterns are a bit frustrating, I think largely because the metronome gets drowned out by the movement sounds, kind of forcing you to rely on loose timings in which you're not paying that much attention to hazards. The feel is very complex in a way most game jams do not achieve, which I think is double-edged.
Undeniably very well put together, with an awesome aesthetic and tightly integrated audio-visual elements. Tuning is all it needs more of.