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(+3)

Clever title for the game! It's satisfying to play, I like it in the later levels where looping around the screen was required. It also made me think of Bubble Bobble for NES/arcade. It already feels decently crunchy, but what about adding something like a combo counter for quick kills, and speedrun timers? That could incentivize repeated playthroughs.

(+1)

Thanks I'll think about it and update the game.

(+1)

Thanks I'll think about it and update the game.