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(2 edits) (+1)

The presentation of this game is really good. The art is super stylish, of course, but everything around it is so creative and detailed as well. The Greek gods in chat, Sisyphus’s little flips, and just the idea of him being a streamer is hilarious.

I found the gameplay chaotic, but kind of awkward. It’s not super interesting to begin with - it’s just quick time events, really - but it was made more frustrating by the controls. Pressing arrow keys (on the right side of the keyboard) with your left hand while using a mouse is really uncomfortable. When I started having to pick out words with one hand while spamming left click with my other, it became both tedious and hurt my wrist. At the very least, I would make sure the controls are less physically strenuous, and maybe update gameplay in general to be more in-theme and engaging.

I loved everything around the gameplay, though. I think with some changes there, the Sisyphus streamer concept could make for a really neat game!

(+1)

Thanks for the feedback!

This tediousness was part of the plan - the game is about Sisyphus pushing a boulder, so making it somewhat tedious was definitely part of the plan.  But yep, using both keyboard and mouse can be a bit too much.

Maybe the difficulty setting would help. Now the only way to escape tediousness is to just skip the trick - there is no penalty for that :) Or just stop clicking on typing phase - what I do - since clicks become underpowered pretty soon anyways :)

I didn’t notice the difficulty setting - nor did I realize you don’t have to click later on. Maybe I’ll give that a try sometime.

(+1)

Oh, sorry for being misleading :) We don't have difficulty settings - that was more like brainstorming what could be a solution for the problem you've mentioned :)

But stopping clicking is totally an option. And failing also gives reward - it's first of all a simulation of a streamer, not of an athlete, so a good fail can sometimes bring even more donations than a good trick :)