The first thing I noticed about this game was how great the animation was. The first day was a bit rough but after that I had a blast trying to figure out how to get everything done in time.
Viewing post in Scringlo Goes to Work jam comments
I’m glad to hear that you enjoyed the game! For a post-jam update, we’re considering turning Day 1 into Scringlo’s Training Day, where there is no timer and all controls are taught to you at once. Do you think this would help make Day 1 more manageable/digestible? Is there any other changes with it that you’d like to see?