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The first thing I noticed about this game was how great the animation was. The first day was a bit rough but after that I had a blast trying to figure out how to get everything done in time.

I’m glad to hear that you enjoyed the game! For a post-jam update, we’re considering turning Day 1 into Scringlo’s Training Day, where there is no timer and all controls are taught to you at once. Do you think this would help make Day 1 more manageable/digestible? Is there any other changes with it that you’d like to see?