Could you please consider adding an anti-misclick feature during dialogues? When rapidly pressing 'E' for quick dialogue progression, the choice menu suddenly pops up. Because 'E' is pressed consecutively, this often causes me to accidentally select the first option during crucial decisions. It would be extremely helpful to implement a safeguard, such as:
- Defaulting to a neutral/no selection state: Requiring players to deliberately move up/down to highlight an option before confirming
- Adding a pre-selection warning: A brief pause or visual/audio cue before the choice menu appears.
I can't even imagine how many times I've had to reset my game because of this