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I liked the idea that you have implemented but all the time I was hoping for the difficulty to rise somehow like weeds growing and destroying your plants or land becoming infertile due to too much water or lava. Something that punishes the player so that there is push and pull. 

I was first under the impression that I need to use the shovel to pick tress that have grown but it was not needed. Other than that the gameplay was pretty intuitive which is good. The artwork is also as per the vibe of the game - cozy