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(+1)

The artwork is fantastic, I absolutely love the exaggerated action poses when shooting! Really well done!

I figured some games would explore the ‘kill your past selves’ concept for this jam, but this one pulls it off better than most. That said, there are still some design issues that would need to be addressed. It could really benefit from more depth—especially in terms of environmental variety and meaningful path choices. Something like explosive barrels or other hazards could add a lot of fun options.😄

Right now, the gameplay feels a bit repetitive. It might just be me, but I found my engagement dropping after the first run. As others have mentioned, the game should probably encourage constant movement—otherwise, players might find ways to exploit the system, which I’m guessing isn’t the intended experience.

That said, it’s still a solid entry with a lot of style and potential. Great job!