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You have a seriously great concept on your hands here. The puzzles were masterfully crafted to introduce concepts one at a time, and then challenging you to find the twist. I was really reminded of Snakebird throughout (which, judging by your seeming puzzle-creation expertise, you'll know is a compliment). I found the controls fairly intuitive, but I think a mouse control scheme could work even more intuitively (clicking and dragging on different parts of the loop to expand and contract). Seriously blown away by this, great job!

Awh, thanks so much for the kind words! (And yes, I am honored by the comparison to Snakebird)

We’ve actually discussed mouse controls, both during and after the jam! Turns out that although it initially seems more intuitive, there are edge cases where what action has to happen after doing a mouse-drag is not even well-defined! Turns out that playing with controls where you drag with the mouse actually gives you a slightly different game than if you control with a keyboard >:).

(We only fully realized what this means a few days after the jam, and the lack of mouse controls in the game is solely due to our personal priorities :))