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This was fun! The player character was really limited in what she could do - always good for a horror game imo - which made the exploration feel a bit richer. I couldn't jump on anything to get a vantage point, for example, which meant that I needed to properly search around every corner to progress. With the robots prowling around, this felt pretty tense!

Agree with Scream Catalogue about worldbuilding and story. Investigating the corpses could've been a lot scarier with more hints of story and threat around them: the one corpse that was surrounded by dead robots was intriguing for example, and got me asking questions about what happened.

The building with the organs on the side was well done! We'd already seen the organs on the robots, which tips us off to what the building is for. Seeing it from a distance a little while before we can physically reach it was a nice touch too - it gave a sense of achievement to getting to the final area.

Overall this was a fun, short game. Nicely done!

I'm glad you had fun. Thank you for your in depth comments!