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(+3)

One of the better exploration-based ideas I've played from this jam, though I think it falls into the common pitfall of being a little bit too big for itself. There's a lot of really good ideas here that just need some tweaking. I did really care for my cat buddy in the beginning, but I quickly learned that he was much more durable than me so I sent him into danger without much sentimentality. The current inconsequential nature of death was a good move as opposed to making it frustrating. The light probably needs to be expanded a little bit to make following the red line a little more certain. The core design here is solid.

(+1)

Firstly, thank you for playing our game and taking your time to give us your opinion on it!

Yeah we totally aimed a little high, we worked on it until the last minute, but we pulled through!

We know the problem with the light, we went through many iterations, and kept this one because it was the most consistent and our time was running out.