I didn't understand upgrading electrolisis was giving me a new card instead of a better card until half my deck was electrolisis and then the game was practically beaten because every new iteration I could just take 20 of them with me. Great game thou. Wish I could have figured out how to get the time machine past the stage of "it breaks after 1 use".
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The cost of electrolisis is a bit low but we wanted that the player has to decide if you need the oxygen and fuel now or are you willing to pay resources to have it easier in later shuffles.
To fully beat the game you must use the time machine machenic. The important part is the delivery card. The whole solution is: open the delivery to get the duct tape. Then go back in time. At the start you always get a delivery card. This time you have to close the box firmly because otherwise the content escapes. After that just wait for the countdown. Until that it's easy to figure it out.