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From Another Point of View's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #405 | 3.733 | 3.733 |
| Creativity | #1242 | 3.933 | 3.933 |
| Audio | #1812 | 3.267 | 3.267 |
| Enjoyment | #2987 | 3.133 | 3.133 |
| Artwork | #3745 | 3.067 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game involves looping the same scenario multiple times playing as different characters.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Xe1a
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Comments
very cool game, one on which I had most fun playing it. I like that the dialogue part aren't taking too much space and don't slow down too much the flow of the game. gg
I'm so glad you liked it! Thanks for playing :)
Nice game. The hacking riddles are a bit too easy for my taste.
I like the Artwork and the idea!
It was hard to balance them, it seems half the people say they were too easy and half too hard (notably the one 3x3 puzzle). Thanks for playing! :)
Well, I think it’s creative. Unfortunately, I didn’t have much fun with it. Maybe I was a bit overwhelmed at the beginning. But otherwise, it’s a nice game.
Unfortunate, but thanks for playing anyways!
super creative, all the parts were enjoyable.
I'm glad you liked it, thanks for playing!
Not one, but 3 games for a game jam, this is pretty impressive. I found the hacking minigame a little easy compared to the shooting one. Also, I assume you use some font for the health bars at the end that did not render properly for me and I only saw the little box for the missing glyphs (I’m on Chrome on Windows 10)
I think the hacking mini game was a little hard to balance, which is why I decided adding a skip button would be helpful for those who struggled with it. The health in the last section is supposed to be a unicode heart: ♥, but it wouldn't surprise me if some systems don't have the font to render it. But anyways thanks so much for playing!
Dude that was epic. I was an idiot when it came to that 3 by 3 block puzzle but my puzzle solving skills are beyond the point the product you made feels very complete and polished for the 4 days of work we had. Also loved how my enemy placement in the first pov was used again in the last one (at least it seemed that way) nice game!
Thanks for playing! There are a couple things from the first section that effect the others, one of which being enemy placement (the idea of placing enemies in the first section and then having them show up later in those spots was actually the original idea of this game)! The other big thing that could effect things was the bonuses selected in section one having an effect on later dialogue. I'm so glad you enjoyed it! :)
This has to be one of the most unique takes on the theme I have seen so far. Loved how you play as all the different characters and I was really quite invested in the story. The music was also quite lovely, although it was loud in the menu! The gameplay for each section could have been improved, I was a bit confused at some parts and when playing as the prisoner I ended up getting killed right when spawning. Overall, it was a great game and you should be really proud of yourself for making it!! Congrats!
Thanks for playing! I agree that some of the gameplay was a bit lacking, a bit of a jack of all trades master of non sort of scenario, but I'm really happy with how it came out and I'm glad you liked it!