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I think the idea that you were going for here is pretty interesting. The art was pretty nice and the music definitely gave a slapstick vibe

I like the idea of needing to loop the marbles around depending on the pieces you're given. It leads to every attempt being different and for you to improvise on the fly

Unfortunately though, the amount of randomness that's currently in the game  is pretty detrimental to it's overall design. It effectively takes away any strategy that could be present and makes the game focus a little too much on luck

I think the game really need more fixed levels for this idea to really shine. It's definitely evident in it's current form none the less. Cool little entry here

(+1)

Thanks friend! I think if I had gotten going on this one sooner (it was halfway through the jam) then I would have been able to do a little playtesting cycle and maybe added in some more QoL features. As it is I'm happy it runs! Thanks for playing :D