Thanks, I’m glad you liked it!
The game was definitely inspired a little by Celeste. I had only heard about it two days before the jam started, but it stuck with me I had it on my mind a lot while making the game.
I was especially inspired by the original game jam version of Celeste. It features wall jumping, but a lot of the time you’re just jumping along the sides of the screen.
So when the jam theme was revealed to be looping, my first idea was: what if, instead of wall jumping on the edge of the screen, you could jump out of it and reappear on the other side?