It was fun feeling overpowered by spamming heal/dmg left and right. But when the boars arrived, they showed who's the real boss and neither of our party could do much. Maybe it was designed this way, but I didn't figure out how to distract the boar-riders so I can safely revive the team.
Also, I wonder why you chose to ship the game this way - not via ZIP archive but 2 separate files🤔 If you made Godot web export, more people would've played the game I bet (unless you're using C# which is inevitably download-only)
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I didn't wanted to design the bosses too hard, it just happened to be this way accidentally :/
This is actually my first game jam ever, and I went into it blind, so I did not know that web export is so important and I also just didn't realize that a zip file would be much more comfortable to download (dummy me...). I'm currently thinking about making a html version to build after the voting section is over, so maybe people would try the game after the jam as well.