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(2 edits) (+1)

Definitely not Rain World, kek. A very solid entry, I liked the style and vibes. I have some thoughts though:

  • The movement in general felt quite fluid but horizontal poles were tedious to use (I had to spam the jump button but still they were unpredictable)
  • Maybe having an indicator of total loops would be nice? I don’t even know how close I was to finishing the game when I gave up (found the break point but timed out while getting the second slugc- uh, furloop there)
  • Not sure about having to run around the map in search of the break points, especially under a time limit. Maybe some environmental storytelling could make it more interesting

The intro cutscene was quite nice by the way. Nicely done!

Glad you liked the looks of the game! Yeah horizontal poles are definitely a bit of a wild card and gameplays kinda stale due to time crunch, hope it waasnt too bad though! glad you liked the slu- furloops