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(+1)

Really cool concept! The CRT effect gives it a nice retro feel, and the core mechanic is super creative. I haven’t seen a snake game where you actually want to crash into yourself, which was a fun twist.

The puzzles were satisfying and the difficulty ramped up at a nice pace. Only issue I had was that sometimes I’d move two steps instead of one, usually right after eating an apple. Could just be me, but it threw me off a bit.

Overall, really fun and clever game!

(+1)

Hey there, thank you for trying out our submission,
and yes the "jump" after eating an apple is a bug turned into a feature,
the tail would duplicate in earlier build but moving forward fixed/hid the issue so I ran with the idea and designed the levels around this "FEATURE" xD