First of all, please add a volume slider. The music is freaking amazing but my ears hurt a tad because I could not control the volume haha. I think a different gameplay loop would have facilitated the idea much more. The concept of procedurally unlocking more layers of the music track is something amazing but I think the gameplay is just so flat as it is "just" a platformer. This seems to be your second entry in gamejams overall and I think you have incredible potential. If you find a way to highlight your strengths even more, you would make gem after gem after gem. I especially would have loved if the music directly affected the gameplay itself. In a platformer this is probably quite difficult, but perhaps if you use the same concept on a different game, you could do exactly that.
Also just in general, in case you have not, you should absolutely also release the soundtrack standalone. Its very outstanding.
Viewing post in Circling Notes jam comments
First of all, thank you so much for your comment and feedback, we really appreciate it!
I will add a volume slider once I can update the game :) and we will try to upload and release the soundtrack on SoundCloud this week.
Regarding the gameplay, I agree and I really like the idea of the music affecting the gameplay. I am very much a super beginner at coding, this only the second game we make. Last game jam it took me a few hours to just make a start page with two buttons, just to give some context haha. For this one I had planned on having much more art and get the room to flourish as you get further in the game.
Thank you again for your feedback and for seeing the potential, it is really motivating :)
Making is game is hard, for sure! Thank you :)
And here is the soundtrack if you want ot listen to it https://soundcloud.com/fredrik-ashton/circlingnotes