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(+1)

It was soooooo hard, but fun! ¦3

I had a lot of fun playing it, but here are some thoughts that could make this experience more enjoyable:

  • make health management... manageable (right now it is impossible to tell how much HP left, and very hard to notice getting damage)
  • introduce new enemies gradually, not giving them a 100% chance to kill you the first time (or even a dozen times) you see them
  • have colliders placed in more obvious ways (hitboxes were always surprising, and the character was colliding with wall corners all the time)

The final turret felt absolutely unfair, with a huge blast radius, very little room to evade, and no way to destroy it.

Visually, the game looks amazing, with so many little details! Good job!