Blorbtastic! I like the irreverent tone, Jim's sound effects and the strange character of all of the blorbs . The central concept is good and alternating between big and small is a nice inway to make all kinds of platforming and puzzle mechanics. The different sized corridors and platforming are a great setup for this. It would have been cool to find ways to see more active use of the size-switching, but this is really nicely put together for a weekend's worth of development. The background music is a bop too. Thanks for playing SYMMACHUS too and sharing your thoughts. Enjoyed playing this!