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* chromo, if you are reading this, i said THE GAME IS PRETTY HARD FOR NEWBIES. well he didn't cared. he was like it's too easy chilling at round 25. lol.
* well. it was made to be that way. actually it was initially a wall and then a mace but it changed to this and hence the name. But yeah, that's the idea. It was designed to be unpredictable and predictable for some time due to their hand-made paths. but yeah. maybe a curve pattern drawn on the top or somewhere might fix your issue. i don't have any idea how to solve it. it's the idea. i don't think it needs any adjustments other than knowing where they are when they are far from you. ig you need then some kind of preview.

* hmmm. that, i dunno bout that. but maybe. like. ok. i dunno bout that one. it would feel buggy if it doesn't eat you when it is at you.
* jump is high enough. it's variable jumping. also you do wall jumping as well. so if you are going towards a wall and jump while touching a wall. you would be wall jumping. and that might cause a short jump.

Btw thanks for the review. Loved it.