Yes, actually every object you interact with changes the depression value. If this value is 100, you lose. If it is 0, you escape the depression cycle. But the values are a bit low XD I didn't have time to test the game and every interactive object has a cooldown time. Yes, I plan to add new maps, new people, and a dialogue system.I laid the foundations of a story-based game. I'm actually thinking about it. I just didn't have enough time. Thanks for your comment.