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(1 edit)

Super fun and clever level design!

I found a small bug: if you grab a box that's next to a pole, you end up grabbing both, which causes you to clip with the box and get stuck. I had to restart the loop. I managed to reproduce it, so it seems to be consistent.

Other than that, the hook feels incredibly satisfying to use, and the environment is really well crafted . It gave me strong nostalgic Zelda vibes!

I encountered that bug a few times, and I was able to get out of it by just shooting the hook again. But I'll have to add a priority system for when the hook collides with two objects at once.
I'm glad the hook was satisfying otherwise though, the audio really came through on making it feel good to use!