Yeah it mainly is hard because we couldn't decide on the more satisfying control scheme for it. I am glad I brought up making enemies larger right before submitting it because it was even worse when all enemies were like half the size of the player LMAO. I personally can't even get to the shop because I die at wave 3 usually at most.
We were thinking of maybe making this into a full game since we do feel like the main gimmick of it has a lot of merit, just needs to control better and have more content.