I enjoyed this one a lot! Sure it’s pretty simply and the moving platforms are super broken but there something very satisfying about trying to beat your time by going around the loop again.
I love the little preview of the level and the zoom onto it, wish I could actually plan my route but it really only means you have to do at least one loop which makes sense to me.
In practise this is kinda only subtly different from restarting a level and optimizing the route that way really so I wonder if there’s some stuff that could make it more interesting, more consequences of the loop world, I do think the flipping helped with that and is pretty neat but it feels a bit underutilised maybe.