I see. PVZ inspired roguelike shooter game. I like the cantaloupe guy, very interesting take on the theme :))
A few issues I had was that the peashooter gun doesn't lock-on enemy correctly sometimes - I guess it's an issue where the lock position is not aligned with the barrel. Moreover, the retry button doesn't work properly, cause when I press it it go back to the beginning scene but nothing moves afterward, only the looping ambient noise. Lastly I guess the map doesn't have an end point on any of its sides, so I just.... walk away :))))
Well, just some thoughts of mine. Some improvement post-jam could help a lot, cause I think it's still a really cool concept. Keep up the good work!