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First flying game I've tried in this jam thus far! The controls took a little to get used to but it was satisfying to fly through the loops when I did. It would be cool if more mechanics were introduced each loop (maybe birds to dodge, or tricks to do midair) to spice the game up more with each repetition.

I agree, tricks were descoped due to the Jam deadline but are lined up. I recently created birds for another game prototype so that's a great idea to bring them in. 
I also thought about having the clouds charge up energy or something that will allow you to trigger an updraft at will - that might reduce the repetition if you then don't have to miss the ring you're aiming for.

Thanks for the feedback!