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It gets out of hand really fast, the difficulty balance was VERY last-minute (you should have played the initial version, I never finished 2 loops).  At the moment there is no "end", you just go until you die.  A fully-fleshed out version would have more levelling for sure.

We made 3D because, well, we don't know how to make 2D hahahaha.  We are VR people.  

Thank you for playing a a thought-out comment!!