Thank you very much! I take your request to my to-do list 😉🏴☠️
Viewing post in The Cursed Map jam comments
We managed to solve the puzzle and got the last key!
My updated feedback:
- The idea is very cool, and it is neatly implemented! You get immersed in this little journey, and map variations make it very interesting,
- "Parrot navigation" is quite helpful :D
- I liked the puzzles, they neither extremely tricky nor too easy to solve, my favorite is rock-paper-scissors,
- The overall cards management seems like a fun mechanic as well!
Things that may be further improved (in my opinion ofc):
- The controls description :) I didn't catch that you could move the map with your right mouse button and tried to use the mouse wheel instead intuitively, I would probably state that in the description or a tutorial,
- The music. I liked the vibes, but I would probably suggest to use a longer track, as you spend more than 10 minutes in the game and after a couple of minutes music begins to sound repetitive,
- Some clear indication how many cards you could keep in your inventory: I wasn't sure at first if I am doing something wrong with the card or is it just that my inventory is full,
- I think it would be quite handy if you could place the keys that you need for the finale next to the treasure chest and they could stay there. I lost my key that way and it was a bit painful :D
- Not sure that this is needed, but as an option solved puzzles could be marked as solved, or maybe the character dialogues could change after you solved them? I understand that you are in a loop and can travel back and forth, but sometimes I really wanted to get some reaction from the character whose quest I just solved :) Apart from the reward!
- It would be awesome to get some epic ending after you open the treasure chest, as it seems like a big quest and a long journey, but the way to this treasure turns out to be much epic that the treasure itself :) I expected some battle with the devil, haha
All in all, this is an exciting entry! I had fun. Grrrr :D
I'm glad you found the solution! Thank you so much for the comment and feedbacks, it will help me improve the game. I had thought about some of your very accurate improvement suggestions, but time was fighting against me, especially regarding the tutorial, guidance, and inventory/key management. Since your point of view is very constructive, I’ll definitely notify you in the future when I release an improved version of the game (if that's okay with you) 😁