What an interesting take on the theme. And, a surprisingly good recreation of OCD.
Only two of the chores actually worked for me (the cat and the book), and the list of chores confused me a bit - I wasn’t sure if it was ordered or not. I think the effect would be better if all of the chores were technically doable, so you could actually feel like you’re fulfilling compulsions.
That said, I like how chaotic and hopeless it feels when you can’t possibly do everything the game wants you to do before running out of time. It’s a clever way of communicating the feeling of OCD through video game mechanics. When I figured out the solution was just to ignore it all and leave, it was really satisfying.
So, not much gameplay in this one, and it’s a tiny little thing. But I thought it did a great job at evoking a certain feeling. Nice work :)