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What an interesting take on the theme. And, a surprisingly good recreation of OCD.

Only two of the chores actually worked for me (the cat and the book), and the list of chores confused me a bit - I wasn’t sure if it was ordered or not. I think the effect would be better if all of the chores were technically doable, so you could actually feel like you’re fulfilling compulsions.

That said, I like how chaotic and hopeless it feels when you can’t possibly do everything the game wants you to do before running out of time. It’s a clever way of communicating the feeling of OCD through video game mechanics. When I figured out the solution was just to ignore it all and leave, it was really satisfying.

So, not much gameplay in this one, and it’s a tiny little thing. But I thought it did a great job at evoking a certain feeling. Nice work :)

(+1)

Thank you for your detailed comment! I had stopped hoping that the concept of the game actually makes any sense, but despite all the bugs, you managed to understand the point of the game!