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Smokescreen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2592 | 2.642 | 2.750 |
| Audio | #2738 | 3.042 | 3.167 |
| Creativity | #3515 | 3.363 | 3.500 |
| Artwork | #4778 | 2.802 | 2.917 |
| Enjoyment | #4939 | 2.642 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are trapped in a time loop fighting alongside your past lives while you loop around enemies with smoke to kill them
(Optional) Please credit all assets you've used
Background music:
"Mesmerizing Galaxy " Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Bomb:
Luke.RUSTLTD
Friday, October 1, 2010 - 11:20
Steam:
bart
Saturday, April 30, 2011 - 19:05
Damage sound:
GreyFrogGames
Tuesday, October 17, 2023 - 11:17
Mothership damaged Michel Baradari
(Submitted by qubodup)
Saturday, August 8, 2009 - 14:49
Font for scoring:
Share Tech Mono
Designed by Carrois Apostrophe
https://fonts.google.com/specimen/Share+Tech+Mono?query=tech
(Optional) What would you like to be called if GMTK features your game?
Jonah
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Comments
Really cool concept, this is the best game where you have to draw circles around things I've seen so far.
I've played a handful of both games where you work with past loop versions of yourself, and games where you have to draw a loop around enemies to defeat them, but I think this is the first jam game I've played with both, and it works unexpectedly well here! I think as others have mentioned, the difficulty ramps up a little too slowly, and on my second life, I ended up getting a score of around 200 (once I started to understand how the health system works). Either way tho, it's a really neat concept for a game jam entry, nice work!
I liked the concept and twist on this survivor-like. Would have liked some more challenge and upgrade opportunities but a solid entry overall. VOD here with my full gameplay. Thanks for submitting!
Thanks, i only had my lil bro for playtesting sop i guess thats what happens
Nice game! interesting fight mechanic that fit the theme!
It took me a while to understand that I had to hold the LMB, also the difficulty felt like it was scaling too slow.
I really liked the idea of fighting together with your past selves, well done!