Interesting concept!
I was glad to play a roguelike on jam! I am very glad that there is a character progression system. It kept me in the game!
Also a very good mechanic for choosing the next room. I exploited it completely :D The player can see where the arrow is, and also the circle is always filled in order. So, I put the segment I needed closer to the arrow and quickly pressed LMB 2 times so that the arrow stopped on the desired segment :D
It would be possible to add a confirmation of the collected parts of the circle, and then the game would mix their location and launch the arrow from a random place. That would create a bit of challenge.
The animations, sounds and visual design are very neat and pleasant, really nice!