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Thanks! We appreciate your feedback A LOT! this was our first game jam ever, and I wanted to try physics because we were experimenting with it before so we tried, but the result could be quite improved. I just didn´t have enough time to make a tutorial in the game, also couldn't use almost half of the assets we made for the game, but at least we are quite satisfied about the core mechanic, and seeig that someone thinks it's good make us believe that we created something good. And finally, we are also considering making a full game based on this prototype, something similar to Portal.

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Sounds like a rough development (I can relate)! I hope your game gets more attention, but I would say you might want to make the instructions a bit more clear (although your reply is already very helpful, which is good.) If you were to expand upon this more, a throw button would be nice as lining up shots could be quite difficult (although rewarding when you hit it, but not everyone has the patience!) 

Good luck on your future games, and thanks for a fun little experience, despite the rough edges!