I liked the little directional indicator to tell you what direction you’re moving in, and the use of greyscale to communicate when time was paused.
I had trouble navigating the levels until I started just holding down Shift + a directional key and spamming K, like the commenter below noted. I also noticed the bug where, if you pause after touching the water, the level resets even if you’ve managed to rewind back to a point in time before doing so.
Nice work putting together the series of levels!