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(1 edit) (+1)

I liked the little directional indicator to tell you what direction you’re moving in, and the use of greyscale to communicate when time was paused.

I had trouble navigating the levels until I started just holding down Shift + a directional key and spamming K, like the commenter below noted. I also noticed the bug where, if you pause after touching the water, the level resets even if you’ve managed to rewind back to a point in time before doing so.

Nice work putting together the series of levels!