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Hi there, thank you for the kind words! A native Quest port has been on my mind for a while (as well as a traditional visual novel adaptation). The truth is that I just don't have the time to port it at this time, I'd have to dedicate a few days at least just to upgrade the Unity version and test it and optimize it. I'm working a full time job that is absolutely draining me physically, mentally, and emotionally, and what few days off I have are spent just recovering from the job.

But never say never; there's always a chance I could eventually find that time. Like I said, it's been on my radar for a while! If I can find time (or even someone willing to help) then I'll let you know.

Thanks again for the kind words!

Yo! Sounds cool!

Of course, take your time, mental health before anything else. I'll be watching for any updates