Hi there, thank you for the kind words! A native Quest port has been on my mind for a while (as well as a traditional visual novel adaptation). The truth is that I just don't have the time to port it at this time, I'd have to dedicate a few days at least just to upgrade the Unity version and test it and optimize it. I'm working a full time job that is absolutely draining me physically, mentally, and emotionally, and what few days off I have are spent just recovering from the job.
But never say never; there's always a chance I could eventually find that time. Like I said, it's been on my radar for a while! If I can find time (or even someone willing to help) then I'll let you know.
Thanks again for the kind words!