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very fun and polished levels! Even had the optional challenge levels which was cool to find. The jumping maybe could be tweaked a little. I found it was best'/safest to just jump at the corner and move towards it to just get over it. Which, while it worked, didn't feel the best. I did want more levels after I finished, so kudos for that!

Yeah, it was Sineaggi's idea to do secret levels like that where we tried to mix up the mechanics a bit.
Cool to see people found and enjoyed them.

And yeah, for sure.  Watching someone play it in person, I think I know the exact jump you are talking about.  I recall making that jump most of the time, but missing it once in a while.  That was probably just a hair too tight to expect of players, abusing the kyote time a bit, lol.