Actually I couldn't haha, I got the beginning and when you die, but it was fun. Also I would do some feedback to the player when he does a combo with the sushi cards to get some game feel and more satisfaction :), my recommendation is to let people play without telling them how to play it and look what are their complaints
Viewing post in Sushi Spinner GMTK jam jam comments
Yeah, thanks for the advice! I wanted to implement a Balatro-like scoring animation, but with all of the cutscenes and playtesting, I didn't have time. I started a Discord channel for feedback. If you want to join it, I am planning on doing an update after the jam: https://discord.gg/HqwzWbMw.