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The art here is pretty. However there a ton of collision issues in this game. Also some major y-sorting things that needed to be fixed for this to be playable. adding a 9slice would help long term post jam if you continue this forward. I think it has a unique gem for a longer story. once the jam ends and you remove the quicker countdown. Because there could be a longer narrative for day/night cycles and repeated days forgetting after sleeping or interacting with npcs. Im curious to see the longer game here. 

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Thank you so much for this detailed and thoughtful feedback . it really means a lot! I’ve taken notes on everything you pointed out, especially the collision issues, Y-sorting problems, and the UI suggestions like adding 9-slice. I absolutely agree that those areas need improvement, and I'm already working on fixing them for the post-jam update.

I'm also really happy that the core idea resonated with you. The concept of a longer story with day/night cycles, memory resets after sleeping, and NPC interactions is exactly what I want to explore more deeply in the extended version. The jam version was a bit rushed due to the countdown mechanic, but I’m excited to take my time with the full game.

Thanks again for taking the time to write such a helpful comment .  I truly appreciate it and it motivates me to keep building on this project!