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Gorgeous little Game Boy inspired game with an accurate color palette, sound and presentation. Very cool this wasn't made in GB Studio but handcrafted from GDevelop! The inventory management system and game's concept around organising your pocketful of gems is a unique one that makes a lot of sense. I liked that you could choose not to pick up gems so there was a level of strategy over how to organise your stack. I think a scoring element or something to reflect how well the player has performed in their task could help add some replayability to the game. Good work! 

Thank you so much for your feedback, I'm glad you enjoyed playing! Working in the Game Boy inspired color palette was super fun when making all the art and assets. And I think my teammate Taz did an awesome job with the sounds and music! 
Thank you again for playing and for your kind words, I appreciate it!