I like the circular map concept, but I found it a bit confusing to follow the circles and understand which bit of the table I should use when. I think I'd find it hard to communicate the structure to the players without confusing them as well. I agree with the other reviewer that it's very hard to read. The cover grabbed my attention and fits the aesthetic very nicely.
One of the good things about this process is getting feedback and a reason to write something. I'm going to expand my own entry once the jam is over and actually playtest it properly! Good luck with Affinity Publisher: I've been using it myself, and it's working well for me so far, after a few hiccups.