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Cool idea! I like that you have upgrades for both the racket and the ball, but while I get the point of having a downside to hitting the wall, I honestly think the time penalty should just be removed, and it should just be a matter of getting the highest possible score in a certain amount of time. Maybe there's some other issues with that but might be worth a shot!

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I tried to add variation to the environment at the beginning
But I didn't have many good ideas and eventually gave up on it

Regarding Time Penalty, there should have been some related design
But in the end I only designed a ball and a racket around it

I don't have much too good diea:(