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(2 edits) (+2)

Very ambitious and fairly impressive for a jam game! Great aesthetic and a lot of character in the design, I see Aldeid and Gaby's styles come right through. And of course as a composer, I love and appreciate the focus on music. The interactive music has so much potential - if the team expands the game for a full release, some fading and timed layer triggering with the walking music and attack cymbal crashes would really bring the dynamic music system to the next level.

Nice job to Aldeid, Gaby, and the rest of the team!