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Many things to say.

For one, the combat is really unbalanced. The enemies kill you in one hit and attack faster than you. Whenever you die, any bows in your inventory go invisible despite still being useable. Dropping a brown sword gets you a white sword. Half the time, the players arrow shots don't count for damage. Enemies often just go into the wall. I couldn't figure out what gems and coins were used for. In the end, I got softlocked when 3 zombies just killed me over and over again in my spawn point, with no time to do anything about it.

There's no explanation on what you're supposed to be doing, and a lot is confusing. Q is used to drop items which I didn't realize until I accidentally happened to press it. It's not even listed as a control on the game page. The floating fairies(?) don't seem to do anything either. 

I don't mean to be harsh, but the game is infuriatingly difficult and you are given no direction. I noticed you said the game was unfinished so hopefully this is useful for if you develop the game further or for games you make in the future.