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A jam submission

Orbit Rider GTView game page

Visit every planet, and loop your way back home. Be careful not to run out of fuel, or get eaten by a Space Dragon!
Submitted by FlyAway (@FlyAway22554350), TobiasRoberts (@rgbfrog) — 19 hours, 20 minutes before the deadline
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Orbit Rider GT's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#734.2654.636
Enjoyment#6753.8474.182
Artwork#10833.9304.273
Creativity#12643.9304.273
Narrative#34562.4252.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game is about flying between different planets in a "Grand Tour". To beat each stage, the player must complete the loop by flying back home. You even spin in a loop while choosing your target planet!

(Optional) Please credit all assets you've used
Programming/Design by Robert Turner

Character Art by Louise Turner

Music/SFX by Tobias Roberts

(Optional) What would you like to be called if GMTK features your game?
FlyAway Studios

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Comments

Submitted(+1)

Game is easy to play but very fun and has really nice art and animations!

Submitted(+1)

Cool game! Love the black/white art style! Great job!

Submitted(+1)

Fun to see another space-themed game! This is one of my favourite so far for sure. The gameplay is simple but refined, and you teach it well from stage to stage. The art is cool too - very textural - and the music is a real groove, especially when those trashy drums come in. (Parts of it reminded me of Portal 2’s soundtrack… I think it’s the arpeggios.)

I liked the gameplay in general. The space dragons particularly were a great puzzle-y addition - the grid of planets with two of those was my favourite by far. I thought a little too much of the challenge came from tight timing windows, though. That last level with the little orbiting planets is nothing but a series of extremely specific space bar timings. I think you could do with a few more mechanics like the dragons that provide challenge in more interesting ways.

Great work, guys! This is a game I can see working well as something longer - it felt like I’d only just finished the tutorial.

Submitted(+1)

The art style is awesome, and the levels are really well designed, a great experience!!!

Submitted(+1)

CHECK IT OUT

Really, really impressive entry. The shader effects on the planets and the overall visual design is cohesive, great to look at, and fun. I really love the art for the player and the way it squashes and stretches on win / loss.

The game mechanics are intuitive and fun, and the ramping difficulty feels very well thought out and playtested. My only (very small!) pain point was figuring out the number of planets to visit in the bottom right-hand of the screen does NOT equal the number of planets in some cases (so you have to visit some planets twice in some levels). This was easy to figure out though.

I guess my only wish is that there were more hard levels, but other than that, this feels like pretty much a perfect submission to me. Excellent job, FlyAway studios.

Submitted(+2)

Wow! this is really well-made! The art and music / SFX creates a really strong cohesive atmosphere. The puzzle design is nicely paced introducing different mechanics well whilst offering a a developing level of challenge. Really enjoyed playing! My only quibble would be that when I knew I'd messed up on a level I kept accidentally trying to press escape to reach a menu to restart the level, which would then restart all the levels, otherwise this is a really delightful and engaging experience utilising the theme of loop well!

(+2)

Game is very fun and easy to learn and love the art style and soundtrack

Submitted(+3)

Really cool mechanic that gets explored in a lot of interesting ways. Art is also really good, I really liked the Betty Boop astronaut haha